- 2001.11.08
This is the fourth in a series of reviews of planetarium software
for the Macintosh, with emphasis on its use in schools. Planetarium
software, at a minimum, simulates the appearance of the night sky
given certain parameters such as the date, time, and observer
location.
Product
The Digital Universe and 3D Stars, by Syzygy Research and
Technology Ltd.
The program comes in a box containing one CD and a set of 3-D
glasses. The base price of the software is $149.95 in Canadian funds
(approximately $94 in U.S. funds at present). Online credit card
ordering is available from their Web site (http://www.syz.com).
Vocabulary Term of the Day: Syzygy is an astronomical term
usually referring to the alignment of the sun, earth, and moon in a
straight line, such as during an eclipse.
System Requirements
- Mac OS System 7.5 or higher
- 68030 CPU (90 MHz PowerPC or faster recommended)
- 16 MB free memory
- 5 MB free hard disk space (20 MB or more recommended)
- 2X CD-ROM drive
This link <http://www.syz.com/DU/mac/support/DU202.html>
provides information for users of OS 8.1 or earlier; a patch is
required in some instances to make the software run properly on older
computers. You can download the patch and read the instructions and
explanation at the link above.
Versions of the Digital Universe also exist for Windows and Amiga
platforms.
Publisher/Web site
The publisher of Digital Universe is Syzygy Research &
Technology Ltd. of Canada. Their Web address is <http://www.syz.com>.
Email contact for sales information is sales@syz.com.
Postal contact information and phone numbers are listed on the Web
site.
Unique Features
The Digital Universe distinguishes itself from its competitors by
two main features: it uses the latest catalogs of star positions and
a variety of carefully chosen algorithms to provide an extremely
accurate depiction of the stars. The other feature is a separate
program included on the installation disk called 3D stars, which
presents a high-speed (in terms of frames per second)
user-controllable environment that displays the positions of stars in
3 dimensions using red-green glasses. A pair of glasses was included
in the review copy I received.
Test Activities
Ease of sky navigation
The onscreen navigation interface is shown to the right. As you
might expect, the arrows change the direction
you
are facing in this first-person planetarium program. Novice users of
this type of software or people who never play first-person video
games may find it a bit disconcerting to press the "down" button and
have the sky move "up the screen" because the controls adjust the
direction you are facing and not the direction the screen image
moves. This is a standard approach with all astronomical software, so
the Digital Universe is fairly standard in this respect. What is
nonstandard is the zoom control (shown in the center of the picture
above as a +/-) that is usually depicted as a magnifying glass, at
least in the Mac universe.
Balloon help is enabled for the display control buttons, which
pretty much make sense anyway. Extensive PDF-based help is available
in the form of a large and detailed manual included with the software
on the CD.
Probably the only fault the typical user will have with the
program for casual use is the large amount of processor time needed
to recalculate the positions of objects on the screen. Unlike most
other planetarium programs, the Digital Universe requires several
seconds per frame, instead of the usual several frames per second.
This is due to the level of accuracy and precision which has gone
into the various algorithms used in the program. What is unusual is
that you cannot reduce the level of accuracy and trade accuracy for
speed. 3D Stars, the companion program, does this trade off for you,
but it cannot display the names of objects, for example.
You can increase the accuracy of the program by turning on such
functions as nutation and precession - related to how the earth
wobbles as it spins on its axis - but you can do little to decrease
the accuracy and thus increase the speed beyond the default settings
that appear when you start the program.
A faster computer will obviously help. I tested the software on a
late-model 500 MHz iBook, and the delays were still quite noticeable.
While the refresh delays are obviously annoying to the casual user, a
serious professional, amateur astronomer, or educator with a need for
accuracy now has a place to get it.
Mac-like interface
I tested the software on three computers of various speeds running
OS 9.1 and 9.2. The software has a reasonably standard platinum
appearance. I did not test it on OS X. The onscreen display is a
fairly small sans serif font in bold type, for control, planets, and
information display bars. The sky font is a monospace sans serif
all-caps font as on an old TTY terminal. This probably prints well on
dot-matrix printers, but gives the sky a dated appearance.
Many of the interface windows used for detail settings, such as
longitude and latitude, lack the mouse-only control buttons used to
change values of individual numbers by pressing arrows. Instead, a
user would have to enter values such as longitude in a standard
format separating values with colons like this: "123:34:44." This
makes the interface usable from an astronomer's point of view, but
more difficult than other products from an educator's point of
view.
Other interface issues include the inability to switch from manual
to automatic time advance from the display screen. A control window
chosen from a menu must be opened to activate the step-by-step
advance most other products have at your fingertips.
One nice feature seen on other software and included here is the
ability to set hotkey linked field of view indicators, shown as red
circles drawn on top of the sky. These are accessed through
shift-number. A more Mac-like interface would call them up through
the otherwise underused function keys at the top of the keyboard, I
would think.
Overall, I found the user interface plain but usable. It certainly
didn't get in the way of what I tried to do.
Appearance of Objects
The appearance of Jupiter in the Digital Universe, while not as
visually beautiful as what you might see in Starry
Night, for example, or in the photos included with TheSky,
has
one important characteristic that sets it apart from its competitors.
Jupiter, to my eye, looks like it would look through a telescope.
Onscreen controls allow you to flip the image horizontally and
vertically, so you can closely match with the field-of-view
indicators the exact view you would have in a telescope. Planet
longitude grids show the tilt of the planet and location of features,
if any. None of the competing products images look so much like what
you'd see in a large amateur telescope in a dark sky as this
view.
Deep sky objects are portrayed as in printed star atlases, with
outlines showing the approximate shape and orientation of the object.
The Andromeda Galaxy, for example, was a simple ellipse with a circle
indicating the brighter core of the galaxy.
Two things I noted while looking around was that the standard
"find" keyboard shortcut (command-f) led to a "Full Sky" instead of
"Find," which is assigned to the letters J, K, H, and Y, depending on
what you are looking for.
The other thing is that the closer in you zoom, the faster the
screen redraws; at high magnification, the other objects are being
excluded and the updates are lightning-fast.
Draw an Analemma
The Digital Universe includes a comprehensive dictionary and other
references. Looking up "analemma," which is the path of the sun's
motion observed every day for a year, revealed a definition plus an
animated movie, the last frame of which is shown here. None of the
other competing products combined an explanation with an animation,
although some of them had the ability to generate custom analemmas on
demand.
There is a trail function built into the program, leaving behind
previously drawn objects without deleting them for the next frame,
but I saw no obvious way to attach the date to the motion of the
object, which would make the analemma function really useful
educationally.
Define Horizon
The Digital Universe allows you to create an ASCII text file
describing the local horizon as a continuous or discrete function of
the azimuth angle. Individual objects such as buildings are not
included unless you draw them. In a future revision, a graphical
interface for this function would be an improvement, but it is usable
for the amateur astronomer who is familiar with a setting used
regularly, such as their own back yard. I wouldn't recommend creating
a custom profile for a temporary setup, however; it's probably not
worth the effort it would require. You can see what the effect of a
horizon file has on the pictures generated at the bottom of the
analemma picture above.
Show Jupiter's moons
Jupiter's moons are easily displayed just by zooming in and having
the planet-name function enabled. As with other products, I saw no
direct method of generating moon positions over time for a chart such
as appears in Sky and Telescope each month. There is educational
value in such a chart; you can use it to derive the mass of Jupiter,
as a graphing exercise, or to simply identify the moons while in the
field.
However, unlike several other products I have reviewed this year,
the Digital Universe allows you to configure and export quite
detailed, text-based reports over time. These reports allow you to
specify the object, time interval, and number of data points over a
large number of observable characteristics including position, rise
time, and so on. This is a quite powerful function useful for
educators wishing to construct data-analysis activities.
To do the Jupiter's moons activity I've been pining for, you could
export the position of Jupiter and its moons (this will take two runs
because only 4 slots are available) then use a spreadsheet or BASIC
program to subtract the position of the moon from the position of
Jupiter, generating just the kind of data I described above. This
looks like a good project for a couple of students I have in second
period.
This brings up the major point of this review: What it lacks in
interface design and display speed, the Digital Universe more than
makes up for in accuracy and power.
Measure angular separation
An important tool for astronomy educators is the ability to
measure the angular separation between objects (say, between the moon
and the horizon, or between the planet Venus and the Sun). In the
Digital Universe, just hold down the control key and drag, and the
angular separation is displayed. Nice and simple.
Adding objects to the database
The program includes the ability to update databases when more
accurate versions are available, and the user can add data to the
database as well. You can also create custom observing lists, sort of
like a playlist in iTunes. The manual indicates that over 7000
individual object files are included, which helps you to understand
why the refresh rate is slower than it is on less thorough
software.
Ability to remote-control telescopes
The Digital Universe contains no remote-control telescope
functions.
Realistic sky
The Digital Universe trades visual appearance for accuracy, so
there is no control for changing the size or brightness of stars, for
example. A twilight-daylight function is included; and brighter stars
are drawn larger in printouts as is the usual custom for atlases. The
best way to describe what this program does is that it provides an
animated star atlas, not a sky simulation per se.
One nice function which would go along with this philosophy would
be to provide a cylindrical projection of the sky on the screen, like
a Mercator map of the earth. This is the easiest sort of map to
interpolate coordinates on a flat sheet of paper or a flat
screen.
Constellations
The Digital Universe can display constellation drawings
(connect-the-dot style) or the standard IAU (International
Astronomical Union) boundaries. No mythological images are provided
for overlay.
Ephemerides
As mentioned above, the Digital Universe provides a powerful and
versatile ephemerides function. Except for some special purpose
professional software, this is the best type of program I have seen
for this purpose. I would like to have the ability to add more
columns; the design obviously is made to fit on a printed page, but
most of what I want them for is digital manipulation of data.
Sky Charts
The Digital Universe's sky charts are controlled by the current
screen display and actually in some ways look better than the screen
because they are printed as a photographic negative. This is a
standard astronomical technique for field atlases because it allows
you to see finer details than you can see on the screen itself. Small
black spots on white paper stand out more than small white spots on
black paper. And as the manual points out, it uses a lot less
ink.
Just remember, if you're taking your printouts out in the field to
do serious astronomy, a page protector will help keep the moist night
air and spilled coffee from ruining your finder charts; inkjet
printouts are particularly sensitive to moisture.
Other Features
The best "hidden feature" of the Digital Universe is actually
another program, called "3-D Stars." Sacrificing everything for
display speed, this program gives you the ability to travel through
the local neighborhood of our galaxy, changing direction, speed, and
orientation, and giving you a very "warp speed" like effect. The
actual positions of thousands of stars are plotted in three
dimensions; and as you fly through constellations you can see that in
many cases the stars are not located in the same place in space, but
are merely aligned along the same direction.
The program also uses red-green glasses to display the stars in
3-D. This is such a fun feature it alone is worth the price.

Other features include a series of excellent references including
a dictionary, an introduction to astronomy based on a college course,
and a reference containing information about famous astronomers.
An exhaustive reference list shows the origin of every single
algorithm used to compute the star, planet, moon, and asteroid
positions. Students and professionals wanting to document the methods
used to generate technical diagrams will be able to do so in great
detail.
A built in feature shows all the standard astronomical systems for
measuring time, including Local Mean Time, Local Sidereal Time,
Universal Sidereal Time, Universal Mean Time, and even dynamical
time, most of which are used only for astronomical calculations. This
is definitely a feature appreciated by users of telescopes in
observatories as it helps you precisely align your telescope and
contributes to calculations such as astronomical photometry. These
time calculations, of course, depend on your having your system clock
set precisely.
Conclusion
The Digital Universe is not as slick or as easy to use as
competitor's products. It's interface has some odd quirks, mainly in
how information is entered, but these are not a barrier to anyone
with an amateur astronomer's knowledge of astronomy. The intended
audience of amateur astronomers, professionals, and advanced students
should find it useful because of its excellent ephemerides generator,
printed chart appearance, high accuracy, and detailed references.
Beginners will probably find the delay for screen redraws annoying
and the interface difficult to use.
The included program for flying through local stars, called 3D
Stars, is very responsive and makes you feel like you're piloting a
real spacecraft through actual constellations instead of random
streaming stars like an ordinary Windows screen saver. The 3-D
glasses work well on a good monitor, although monitors not
color-adjusted may not work as well. This program would be an
excellent candidate for programming a specific keyboard control map
onto your favorite joystick.
Is it worth the approximate US$95 you would spend on it? I would
say yes, if you're in the intended target audience. If you are a
beginner or an educator looking for a program to demonstrate
astronomical principles to younger children, you should look at one
of the other packages available. I think Syzygy should split off the
3D stars application and offer it at a reduced price for those
interested both in astronomy and in 3-D applications.
UPDATE: Mike Parkes of Space.com, the publishers of Starry
Night, wrote me to point out some errors in my review of
Starry
Night. First, it is possible to add custom sprites for use in the
horizon definition (but you have to read the manual to find out how).
Second, although the Pro version has a separate tool for angular
measurement, the other versions can do it by clicking and dragging
across the image. (This doesn't seem to be the case for the "Freeman"
edition included with my high school astronomy textbooks, and
astronomy students are the ones who need the feature most.) The last
point has to do with printing star charts. I stated that the program
simply prints what is displayed on the screen, but didn't say that
you could control the printout in the Pro version.
UPDATE: Since I wrote my review of TheSky,
an updated version has come out which addressed some of the points I
made in my review plus many other enhancements, such as additional
models of telescopes available for control, some user interface
tweaks, and additional object databases. The program has also been
carbonized for Classic mode use and tested on "all the latest
Macintosh models." If you have the program, check out the extensive
notes at www.bisque.com and
download the free update.
Packages examined in this series
Jeff Adkins is a science teacher who isn't afraid to state his preferences in computing platforms. In his classroom he has everything from a beige All-in-One to a a G4 XServe, and they all work together nicely. He calls himself the "poster child for technology integration" in the classroom. He was the 2006 Outstanding Educator of the Year for the California Computer Using Educators (CUE) organization. He also maintains a site for astronomy teachers at www.AstronomyTeacher.com.